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Gamifying Learning and Engagement in Library Services and Beyond - Day 1 In-Person

Join us for Day 1* of the library games event where we will dive into the world of gamification to explore how it could be used in teaching, learning, and engagement within library services!

 Discover creative ways to boost engagement, support skill-building, and make learning more inclusive through playful, hands-on activities. From Lego  to digital tools like Vevox, we’ll showcase practical approaches to using games in teaching, outreach, and everyday library interactions—plus hear insights from a gamification expert on elevating the user experience.

 

Time 

Library Seminar Room 

Speaker & Chair 

11.00-12.30                                  

Lightning talks and demonstration of Engaging ice breakers & other interactive games      

Including; Sock fight, find someone who?, One-up one-down, vevox                       

Chair; Ronan Madden

Speakers; Hardy Schwamm, Stephanie Chen, Aoife Coffey, Elaine Harrington, Ronan Madden, Mairead Mooney, Ben Williamson, Alfie Davis

12.30- 14.00  Break   
14.00-16.00 Lego for Learning/ Lego Serious Play  Speakers; Caroline Philpott, Pádraig Mac Aodhgáin, Aoife Coffey

 

*The Library Games Session takes place over two days, each day is a standalone event. You can choose to attend one, both, or neither, depending on your availability and preference. If you would like to  register for day two please use this link https://libcal.ucc.ie/calendar/librarytraining/games2 

Date:
Wednesday, May 7, 2025
Time:
11:00 - 16:00
Time Zone:
UK, Ireland, Lisbon Time (change)
Location:
Seminar Room
UCC Library:
Boole Library
Audience:
  Library Staff  
Categories:
  Training  

Registration is required. There are 14 seats available.

Event Organizer

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UCC Library